Working on this project has helped and changed me in a lot of different ways. Whether it is my confidence to network or my technical skill. I couldn't be any more grateful for this experience and for those who joined the ride. Here is The creative Critical reflection where I go more into detail about my experience.
That cool film blog that discusses the many different aspects of film and the art of it. Yeah, that one.
Sunday, April 3, 2022
Defiled Nations Fall and The Lone Witness Final Product
The day has finally come to unveil the film opening for Defiled Nations Fall and The Lone Witness. It had been an incredible journey in creating this vision and I once again thank everyone who had a part in the production. Without further ado, please enjoy the product!
Defiled Nations Fall and The Lone Witness
Saturday, April 2, 2022
Sound Of War Part Two: Also Foley
Do you recall in my last post where the luck I would receive from the audio gods made me feel more powerful than before? Well, it was extremely short-lived. The very moment I confirmed that the distant explosion was ready to go, The realization of having to now create a close-range explosion had hit me like a bomb (get it?). Essentially I had to learn about how to create a real explsosion using Foley. there I found out That explosions are created with three distinct noises: The Impact, The receeding, and The Settling. in my project I was Able to achive this somewhat using a weight and the gravel that was used for the explsoion. the weight would act at the impact while theothers were the lasting noises of an explosion. it was definitely one of the most unique things I had to learn and hope to practice more in the future.
Friday, April 1, 2022
The Sound of War: Foley
Throughout the course of Editing, I knew sounds would have extreme importance. Not only does proper audio make the film run consistently as a story, but in my case, it depicts a warzone. Due to not being able to create one throughout the everglades, tight shots, unfocused skies, props, and costuming (basically anything mise-en-scene) was used to try and depict a war-torn front. Audio also must play a role in this large goal. Along with the ambiance of the scenery, I wanted to depict the war through explosions both distant and close by (although small). Once again since I don't have the ability to create a waterfront and explosions (I'm a student with a camera, not a warlord) the creation of these sounds would rely closely on my use of foley and sound editing.
Distant explosions
Defiled Nations Fall and The Lone Witness | Conclude and CCR
Working on this project has helped and changed me in a lot of different ways. Whether it is my confidence to network or my technical skill...
-
As mentioned in previous postings, The Story of the film opening will feature a lone soldier traversing invaded territory. Characteriza...
-
War Photography is a position in the military that has always peak my interest. it's quite unsurprising considering my current inte...
-
Determining Plot When I had initially begun to think of War films and the subsequent stories, I immediately began to think of possibl...